Tom Petreca (Lead Technology Strategist for LATAM, Tencent Cloud International)
Location: Room 2020, West Hall
Date: Thursday, March 23
Time: 2:00 pm - 2:30 pm
Pass Type:
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic:
Audio, Programming
Format:
Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
This session will focus on new trends and various applications of in-game voice chat. As more games leverage in-game voice capabilities, these features have helped to enhance player experiences and enable increasingly innovative gameplay. However, achieving advanced game voice integration that resembles real world experiences for players during gameplay remains a challenge.
Tencent Cloud has developed an in-game voice chat SDK that enables developers to build immersive and cross-platform in-game voice chat experiences that are realistic, vivid, and creative. With this SDK, developers can quickly implement voice chat features into various game genres such as battle royale, social deduction, MOBA, RPG, board games, and more. Tencent Cloud's solutions support AAA game studios, leading game titles, and thousands of global game developers.
Don't miss this session if you're interested in integrating high-quality and immersive in-game voice features into your multiplayer games.
Takeaway
Attendees will learn about latest in-game voice chat trends, the unique design of Tencent Cloud's Wwise + GME in-game voice chat solution, and gain insights on how to implement voice features as a part of game sound effect design.
Intended Audience
This session is for anyone interested in learning more about in-game voice chat and how to integrate high-quality and immersive in-game voice features into multiplayer games.