GDC 2025 Session Viewer
AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)
Haiyan Zhang (GM of AI Innovation and Science, Microsoft)
Katja Hofmann (Senior Principal Research Manager, Microsoft)
Kylan Gibbs (CEO & Co-Founder, Inworld AI)
Location: Room 3011, West Hall
Date: Monday, March 17
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Programming
Format: Sponsored Session
Vault Recording: Video
Audience Level: All

How can AI drive the next wave of dynamic and immersive game experiences? In this panel, game developers and researchers come together to discuss the cutting-edge AI techniques being explored and prototyped to enhance player experiences and support developer creativity. From adaptive gameplay systems to new tools for game creators, this session dives into the intersection of research and product experimentation. Panelists will showcase prototypes and share insights into how AI can, with the guidance of game creators and players, push the boundaries of what's possible in gaming. This exploratory conversation is for anyone curious about how AI is shaping the future of game development.
Takeaway
From adaptive gameplay systems to new tools for game creators, this session dives into the intersection of research and product experimentation. Panelists will showcase prototypes and share insights into how AI can, with the guidance of game creators and players, push the boundaries of what's possible in gaming.
Intended Audience
All - Open to All Experience Levels