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AI Innovation for Game Experiences: From Research to Prototyping (Presented by Microsoft)

Haiyan Zhang  (GM of AI Innovation and Science, Microsoft)

Katja Hofmann  (Senior Principal Research Manager, Microsoft)

Kylan Gibbs  (CEO & Co-Founder, Inworld AI)

Location: Room 3011, West Hall

Date: Monday, March 17

Time: 10:50 am - 11:50 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

microsoft

How can AI drive the next wave of dynamic and immersive game experiences? In this panel, game developers and researchers come together to discuss the cutting-edge AI techniques being explored and prototyped to enhance player experiences and support developer creativity. From adaptive gameplay systems to new tools for game creators, this session dives into the intersection of research and product experimentation. Panelists will showcase prototypes and share insights into how AI can, with the guidance of game creators and players, push the boundaries of what's possible in gaming. This exploratory conversation is for anyone curious about how AI is shaping the future of game development.

Takeaway

From adaptive gameplay systems to new tools for game creators, this session dives into the intersection of research and product experimentation. Panelists will showcase prototypes and share insights into how AI can, with the guidance of game creators and players, push the boundaries of what's possible in gaming.

Intended Audience

All - Open to All Experience Levels



Connecting the Global Game Development Community