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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Neil Kirby (Senior Lecturer, The Ohio State University)
Location: Room 306, South Hall
Date: Wednesday, March 22
Time: 10:30 am - 11:30 am
Pass Type: All Access Pass, Core Pass
Vault Recording: Not Recorded
Audience Level: Advanced
The AI Roundtables provide a session for experts, a session for beginners, and one for everyone to discuss game AI. Experts can have dialogs on lecture topics of their own choosing, including from the AI Summit, with their peers in one room. The beginner session focuses on questions from beginners and clear, usable answers from a handful of experts. The session for everyone is a more free-form version of the expert session, but everyone is welcome.
The moderator will keep the topics flowing and make sure that everyone who wants to gets a chance to speak. Participants are encouraged to wait for the microphones so everyone attending can hear them.
The goal of the AI Roundtables is for participants at every level to learn something new about game AI topics that interest them.
The expert session is for those who currently working on AI in games.
The beginner session is for those who have more questions than answers about game AI—particularly students, artists, level designers, and producers.
Everyone is welcome at the Friday session.