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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view session and speaker details for the 2024 Game Developers Conference. New sessions are regularly added leading up to GDC, and all dates and times will be announced about 4 weeks before the event. Once live, you will be able to build your schedule with the GDC Mobile App.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

AI Roundtables

Neil Kirby  (Senior Lecturer, The Ohio State University)

Pass Type: All Access Pass, Core Pass - Get your pass now!

Topic: Programming

Format: Roundtable

Vault Recording: TBD

Audience Level: All

The AI Roundtables provides discussion-based sessions on Wednesday and Friday and a Q&A format session on Thursday. The Monday session starts with a discussion of machine learning versus regular game AI and then goes on to topics from the audience. The Thursday session is Q&A; bring questions and help answer questions and expect a larger number of topics to go by. The Friday session is completely driven by topics from the audience. The moderator helps to make sure that everyone gets a chance to speak and to keep the topics moving.


The goal of the AI Roundtables is for participants at every level to learn something new about game AI topics that interest them.

Intended Audience

The Wednesday session is aimed at those familiar with game Ai and is slanted toward current game AI developers. The Thursday Q&A session is for people with game AI questions and people with the answers. The Friday session is for those interested in game AI, current and future AI programmers.

Connecting the Global Game Development Community

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