View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Hilary Mason (CEO & Founder, Hidden Door)
Location: Room 2002, West Hall
Date: Tuesday, March 19
Time: 2:10 pm - 2:40 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Programming
Format: Session
Vault Recording: Video
Audience Level: Intermediate
Generative AI, when combined with traditional game development techniques, can allow for a new generation of games, ones that possess truly infinite worlds that dynamically respond to player inputs. Drawing upon decades of work as a data scientist and her current role leading Hidden Door, Hilary walks attendees through the process of integrating AI into traditional game development. Within the talk, Hilary will address AI's shortcomings and ethical concerns, as well as outline an action plan for attendees to use as they explore incorporating A into their game development workflows.
Attendees will come away with an understanding of how AI, LLMs and related technologies can be incorporated into traditional game development. Attendees will understand how to address AI's shortcomings and how to begin incorporating AI into their game development workflows.
This talk is tailored for game developers, regardless of their expertise in AI. It unpacks the benefits of AI (and the thinking and planning required to reap said benefits) while also addressing the common traps of AI development in video games. More specifically, developers working on live service titles, or who are "AI-Curious" or already dabbling in AI.