View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Arthur Milano (Creative Director, Black In Gaming)
Location: Room 211, South Hall
Date: Friday, March 22
Time: 1:30 pm - 2:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass - Get your pass now!
Topic: Advocacy
Format: Roundtable
Vault Recording: Not Recorded
Audience Level: All
The roundtable discussion will cover the current state of AI in voice acting, recent developments in V/O tech, the importance of DEI in voice acting, how can voice actors secure and protect their work now and in the future.
Attendees will leave our session with some additional (and useful) insight into the current state of the voice acting field. The participants will also have had a chance to discuss the future of the industry regarding AI’s impact, expectations (and possibly a roadmap) of things to come, industry updates and best practices for how to network, discuss DE&I and inclusionary efforts, and gain new perspectives on the status of the voice acting community in gaming. Attendees will have opportunity to connect with a community of like-minded voice acting professionals, and those who hire them.
The voice acting community at large – specifically focused on video game, game event planners, game devs, narrative game creators, small, medium, and large-scale studio owners, and producers. Anyone who is adjacent to this space as well as those embarking on a new game dev journey.