Ken Mitchell (Principal Member of Technical Staff, AMD)
John Hartwig (Senior Member of Technical Staff, AMD)
Location: Room 3001, West Hall
Date: Thursday, March 23
Time: 2:30 pm - 3:30 pm
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Vault Recording: Not Recorded
Audience Level: Intermediate
Learn about AMD Ryzen™ products featuring advanced technologies, including laptop, desktop, and workstation processors. Dive into instruction sets, cache hierarchies, resource sharing, and simultaneous multithreading. Discover powerful profiling tools and techniques. Gain insight into valuable code optimization opportunities and lessons learned thanks to AMD Game Engineering's experiences working with AAA game developers. Enjoy examples including C/C++, assembly, and hardware performance-monitoring counters.
Attendees of this talk can expect to learn their way through the micro-architecture of modern AMD CPUs, followed by optimizations, frequent issues, and benchmarking best practices to make their games run faster, build quicker, and maximize their end-user hardware.