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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Analytics and Data Science Roundtable (Presented by the IGDA)

Guenter Wallner  (Prof. for Game Computing, Johannes Kepler University Linz, Austria)

Location: Room 211, South Hall

Date: Thursday, March 23

Time: 5:30 pm - 6:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

This roundtable will talk about the future of analytics in games. Organizers will be soliciting and debating ideas about what the successful use of data looks like in developing and sustaining great games. Participants will discuss good and bad examples of data in game development, as well as ways developers can do more to serve partners and players.

Takeaway

Attendees will leave with a broader understanding of the role data currently plays in the games industry and a variety of perspectives on where the field should be going. They will also have had a chance to influence the direction and priorities of the Analytics SIG.

Intended Audience

This is for anyone who currently works with data in games, those who want to partner more closely with data practitioners, and those who are interesting in joining the field.