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Sophie Brennan (Character TD, Insomniac Games)
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Tutorials: Animation Bootcamp
Vault Recording: TBD
An overview of what went into animating the iconic final villain in 'Marvel's Spider-Man'. From concept, to model, to rig, to game, join this session to see what it takes to bring WAY too many legs to the screen.
The audience should leave with an understanding of what it took to create a AAA game villain from concept to completion from the perspective of animation and tech animation teams.
Anyone interested in rigging or animation. The talk will be accessible to all and will not get too technical.