GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Animation Bootcamp: Animating the Main Villain in 'Marvel's Spider-Man' (or "What, I'm Rigging HOW Many Legs?!")

Sophie Brennan (Character TD, Insomniac Games)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Animation Bootcamp

Vault Recording: TBD

An overview of what went into animating the iconic final villain in 'Marvel's Spider-Man'. From concept, to model, to rig, to game, join this session to see what it takes to bring WAY too many legs to the screen.

Takeaway

The audience should leave with an understanding of what it took to create a AAA game villain from concept to completion from the perspective of animation and tech animation teams.

Intended Audience

Anyone interested in rigging or animation. The talk will be accessible to all and will not get too technical.