GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Animation Bootcamp: Animation Tricks of The Trade

Melissa Shim (Senior Animator, Sony Santa Monica Studio)

Zack Wolfe (Game Designer and Animator, OddBird)

Raul Ibarra (Animator, Moon Studios)

Jake Clark (Animator, Studio MDHR, 'Cuphead')

Sophie Evans (Animator, The Molasses Flood)

Sylvia Chong (Lead Artist, League of Geeks)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Animation Bootcamp

Vault Recording: TBD

Six animators rapidly deliver their best tips and tricks. They have 5 minutes each to showcase their personal ideas, workflows, and animation techniques.

Takeaway

Attendees will leave this session with a ideas on how they can improve their in-game animations and personal workflow.

Intended Audience

Animators and technical animators at every level.