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Animation Summit: Animating Premium Content in 'VALORANT'

Brendan Russert  (Animator, Riot Games)

Location: Room 2018, West Hall

Date: Monday, March 17

Time: 4:40 pm - 5:10 pm

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Track: Visual Arts

Format: Lecture

Vault Recording: Video

Audience Level: All

A look behind the curtains of how VALORANT animates their premium content. Walking through Guns, knives, non-negotiable frames and important aspects on the dev side that impact the player experience when using a weapon skin.

Takeaway

How to find creative ways to work around gameplay constraints and maintain a visual language on your game.

Intended Audience

Anyone curious about behind the scenes of VALORANT, FPS Devs, and Animators of all levels.



Connecting the Global Game Development Community