View, browse and sort the ever-growing list of sessions by pass type, topic, format and viewing experience. Use the experience filter to view sessions and roundtables that will be available on the virtual GDC event platform. Virtual sessions will be available to watch on-demand through April 1st, 2022 at 5pm PT. All days/times are displayed in Pacific Time.
Use the Viewing Experience filter to see which sessions will be available on-site, on the virtual platform, or both:
All registered attendees will be able to build their personal schedule in the virtual GDC event platform and mobile app. Download the Informa Tech Events app to gain access to the Game Developers Conference 2022 virtually. Login with the email address you used to register.
Yusun Chung (Lead Animator, Electronic Arts)
Location: Room 3016, West Hall
Date: Monday, March 21
Time: 1:20 pm - 1:50 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Visual Arts
Viewing Experience: In-Person
Vault Recording: Video
Audience Level: No
'The Sims 4' animations are created to support a diverse range of characters and Build/Buy objects. We will look into both our aesthetic considerations and technical workflows for producing Animations for optimal customization. It includes acting considerations, IK retargeting, use of block model, and content verification using our proprietary art graph editor, SAGE.
Gain insight into the aesthetic considerations and implementation workflows necessary to create animations for customizable characters, clothing, and interactable objects.
Animation students or professionals who are interested in learning how 'The Sims 4' Animations are created to support a wide range of in-game customization in highly interactive social life simulation games.