GDC 2025 Session Viewer
Animation Summit: Bones and Booleans: Microtalks
Frank Gordon (Realization Lead, That's No Moon)
Max Gariepy (Senior Technical Animation Designer, That's No Moon)
Ed Fornoles (o Lead Animation Technical Designer, Epic)
Robert Vicks (Lead Systems Animator, Archetype)
Location: Room 2018, West Hall
Date: Monday, March 17
Time: 10:50 am - 11:50 am
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Visual Arts
Format: Panel
Vault Recording: Video
Audience Level: Intermediate
Welcome to the second season of Bones & Booleans! We've gathered experts from around the industry to talk about Animation Systems and the tools & techniques used in the space. Expect to see a few short microtalks with technical or practical advice, followed by an extended Q&A with the panelists answering questions drawn from an open form published earlier as well as the audience.
Perhaps the d20 will also make an appearance...
Takeaway
Attendees will leave with some bits of advice from folks who have been working in the space for some time and have the opportunity to ask about the application and details that drive a variety of technology.
Intended Audience
Anyone working with or interested in the application of Animation in-engine, including the systems & tools used to express the art at runtime. Microtalks will skew closer to mid-complexity topics, but Q&A is open to all levels.