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GDC Masterclass courses require a paid pass to attend. Class sizes are kept intentionally small and seats are limited to ensure every student receives one-on-one assistance from the instructor. Pass pricing per course varies, please review the passes and pricing page for more details and secure your spot today!
Mitch Gonzalez (Visualization Supervisor, The Third Floor Visualization)
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Topic: Visual Arts
Vault Recording: TBD
Audience Level: No
This presentation takes a deep dive into how Hollywood cinematography is employed to support games cinematic visualization with a case study from a high profile and highly regarded game, Apex Legends. Apex Legends delivered the new back story cinematic Fight Night which was fully visualized by The Third Floor. This cinematic later went on to reach the #1 trending spot on Youtube in the US. This in-depth presentation will be delivered by one of The Third Floor's visualization supervisors, with years of industry experience.
Attendees will gain a deeper appreciation of the cinematics techniques that transfer from the big screen to the storytelling capabilities of games. They will also gain an insight into how creativity is supported during the development of these cinematics and the processes used in game cinematics previsualization.
This presentation will be of interest to all of the creatives in the Game Industry. Those whose career involves the telling and visual representation of the titles story and theme. Creative Directors, Script Writers and Artists of all disciplines will benefit from gaining this insight on a cinematics scenes construction.