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Animation Summit: How Hollywood Cinematography Is Employed to Support Games Cinematic Visualization

Mitch Gonzalez  (Visualization Supervisor, The Third Floor Visualization)

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Vault Recording: TBD

Audience Level: No

This presentation takes a deep dive into how Hollywood cinematography is employed to support games cinematic visualization with a case study from a high profile and highly regarded game, Apex Legends. Apex Legends delivered the new back story cinematic Fight Night which was fully visualized by The Third Floor. This cinematic later went on to reach the #1 trending spot on Youtube in the US. This in-depth presentation will be delivered by one of The Third Floor's visualization supervisors, with years of industry experience.


Attendees will gain a deeper appreciation of the cinematics techniques that transfer from the big screen to the storytelling capabilities of games. They will also gain an insight into how creativity is supported during the development of these cinematics and the processes used in game cinematics previsualization.

Intended Audience

This presentation will be of interest to all of the creatives in the Game Industry. Those whose career involves the telling and visual representation of the titles story and theme. Creative Directors, Script Writers and Artists of all disciplines will benefit from gaining this insight on a cinematics scenes construction.