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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Animation Summit: 'Potionomics' Show and Tell

Anguel Bogoev  (Animation & Pipeline Overlord, Voracious Games, LLC)

Location: Room 303, South Hall

Date: Monday, March 20

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Lecture

Vault Recording: Video

Audience Level: All

In this session, Anguel Bogoev, Animation and Pipeline Overlord at Voracious Games, will share a look into the animation, storytelling, and design considerations of Potionomics.

Starting with broader emotional and conceptual targets, they'll present some of the guiding principles, exploring how they're used to build a shared gut feeling on consensus. After, they'll talk about commitment to animation principles, exploring how that affected our production capacity and scale. Then an overview of how they gauged social media reaction to their application of the principles and testing ideas with audiences.

They'll close with some examples of the principles created to understand character personality and body language. Relating different features of poses to the emotional qualities that need to be communicated.

Takeaway

Attendees will learn a common understanding of art and design goals so everyone's gut check tells them the same thing. Feedback for art and animation. Creating experiments to dissect social media feedback. Developing an understanding of body language to create more varied self expression in characters.

Intended Audience

This is for animators, designers, and storytellers of all experience levels.