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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Animation Summit: The Tricks of the Trade

Maebe Sewell  (Senior Technical Gameplay Animator, Naughty Dog)

Sabrina Phillips  (Senior Cinematic Animator, Naughty Dog)

Estelle Tigani  (Producer, Independent)

Eléna Tchijakoff  (Senior Technical Animator, BioWare)

Mike Jungbluth  (Animation Director, Compulsion Games)

Frank Gordon  (World Anim Supervisor, Bioware)

Alejandro (Ali) Potter  (Animator (Apex Legends), Respawn Entertainment)

Location: Room 303, South Hall

Date: Monday, March 20

Time: 4:40 pm - 5:10 pm

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Lecture

Vault Recording: Video

Audience Level: All

Have you ever stumbled across a really cool animation trick that changed how you worked? Maybe it was a simple hotkey, an eye-opening revelation on human motion, or a philosophy on how to approach a project. In this talk, six seasoned animators will each share three tricks that had an impact on their careers and craft.

Takeaway

Attendees will leave this rapid-fire set of talks with many bite-sized tips to take away and start applying to their work immediately.

Intended Audience

This is for animators and related disciplines of all experience levels.