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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Architecture Deep Dive for a No-coding Gaming Platform(Yahaha) and its Application for Education: From 'Assembler' to 'Scripts' (Presented by YAHAHA Studios)

Glenn SJ Lee  (VP, Business Development, YAHAHA Studios)

Jingxue Liao  (Software Engineer, Yahaha Studios)

Location: Room 3009, West Hall

Date: Thursday, March 23

Time: 4:00 pm - 5:00 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Business & Marketing, Programming

Format: Sponsored Session

Vault Recording: Video

Audience Level: All

Yahaha Studios

Do you wish your game development education was a little more accessible now?

Becoming a professional developer is an endless journey and difficult where you should start.
Learning Game Development as a service is a vaster task than you think, and there are various areas of expertise such as game concept, programming & coding, 3D modeling, animation, so on.
If your learning starts with various programming languages, it doesn't sound very exciting and joyful.

The 3D no-code metaverse platform provided by Yahaha enables users to experience a compact full-spectrum of game development and the value chain from concept creation to game publishing.

Also, various automated advanced tools such as Node graph, Lua Script, and AI system provided by YAHAHA will provide many insights to those learning game development.


Attendees will see how YAHAHA platform helps to make learning game development itself a pleasure, and at the same time offers an excellent direction for your journey to become a game developer and hints on how to apply it to the existing curriculum. What's more, attendees will learn how to automated their jobs and integrate their products with scripts.

Intended Audience

This is for educational stack holders who want to gain game develop knowledge and learn new skills for teaching. It's also for developers who want to add more flexibility to their products with RPA and scripts.