Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Jason Della Rocca (Co-Founder, Execution Labs)
Date: Wednesday, July 21
Time: 8:30am - 9:30am
Pass Type: All Access Pass, Core Pass
Topic: Business & Marketing, Production & Team Management
Vault Recording: Video
Audience Level: N/A: I prefer to present live on-site but I am open to delivering a virtual presentation
Despite the influx of capital and new game-focused venture funds, scoring a juicy VC deal remains elusive for most developers. This session will uncover the underlying truths of how venture capital works, and how it differs from other sources of funding. Concepts such as business model and ambition alignment, the effect of traction and proof points, the timing of funding rounds relative to risk, and the impact of the co-founding team will all be explored. VCs play by VERY different rules than publishers, and you need to understand what they invest in, how their economics work, and what kind of red flags and roadblocks will turn them off. Finally, a VC-oriented pitch template will be reviewed to reinforce these differences.
Attendees will walk away with a clear understanding of how venture capital works, and whether it is a suitable source of funding for their situation.
This session is intended for indie entrepreneurs and studio founders who plan to approach (or are actively pitching) VC funds for investment.