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Arm Developer Summit: AI Coaching in MOBA Games: A Case Study With Honor of Kings (Presented by Arm)

Wenxi Zhu  (Engineering manager, AI Arena Platform, Tencent)

Location: Room 3020, West Hall

Date: Tuesday, March 18

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Design, Programming

Format: Sponsor Developer Summit

Vault Recording: Not Recorded

Audience Level: All

Arm

In the competitive landscape of multiplayer online battle arena (MOBA) games, the steep learning curve often presents a significant barrier to new players. Tencent has developed an innovative solution for their game, Honor of Kings (HOK), using an AI companion coach that leverages large language models (LLMs) and text-to-speech (TTS) technologies. This presentation will delve into the technical challenges, implementation strategies, and quantitative results of Tencent's AI companion coach project.

Takeaway

Discover the implications for player experience, game design, and the future of AI integration in competitive gaming environments.

Intended Audience

Game studios who are interested in AI coaching techniques to improve new player onboarding, skill progression, and engagement.



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