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Arm Developer Summit: Tips, Tricks, and Tools to Build the Ultimate Mobile Gaming Experiences (Presented by Arm)

Roberto Lopez-Mendez  (Director, Developer Advocacy, Arm)

Tim Johansson  (Principal Engineer, GOALS)

Ellie Bramer  (Senior Engineering Manager, Arm)

Location: Room 3020, West Hall

Date: Tuesday, March 18

Time: 10:50 am - 11:20 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!

Track: Programming

Format: Sponsor Developer Summit

Vault Recording: Not Recorded

Audience Level: All

Arm

3 lightning talks showcasing 3 ideas to super charge your mobile development team:

1. Verbal Interaction with NPCs on Mobile - Arm
Learn how it's possible to use natural speech to interact with NPCs in mobile games running on current devices. The small Language Model Tiny Stories is used to interact verbally with an NPC that has been trained using Unity ML-Agent Kit to perform complex actions. This technique can significantly enhance accessibility and interactivity in games.

2. Netcode for Physical Interactions - GOALS
Physical interactions in a competitive setting presents challenges for most netcode architectures. Learn how the engineers at GOALS built a netcode solution that handles this use case well, in their new free-to-play soccer game. See how they applied data-oriented principles to make the server simulation an order of magnitude faster.

3. Arm Performance Studio – Arm
We guide users through key features of Arm Performance Studio to showcase how performance issues in an Android mobile game can be identified & analyzed.

Stay with us after the session to see some of these technologies in action at our demo station.

Takeaway

3 quick ideas to inspire mobile game developers to try new techniques. Opportunity to see demos, ask questions and interact with the technology.

Intended Audience

Mobile games developers looking for new ideas.



Connecting the Global Game Development Community