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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Arm Mobile Studio: A Quick Guide to Optimizing Graphics Performance on Mobile (Presented by Arm)

Charlie Stokes  (Developer Relations Manager and Product Manager for Arm Mobile Studio, Arm)

Location: Room 2024, West Hall

Date: Wednesday, March 22

Time: 10:30 am - 11:00 am

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Programming

Format: Sponsored Session

Vault Recording: Not Recorded

Audience Level: Intermediate

Arm Inc

Arm Mobile Studio is a suite of tools that help game developers monitor, analyze and optimize performance for their projects on mobile devices. This talk will walk through getting the best performance from your game on mobile, best practices for optimizing performance, and new features upcoming in Arm Mobile Studio.


Attendees will learn best practises for getting great optimised performance on mobile with Arm Mobile Studio, a suite of tools for all mobile developers.

Intended Audience

This talk is intended for game developers and technical artists looking to improve and optimize graphical performance in their games, well as engineers who are interested in solving graphics performance issues.