GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Art Direction Bootcamp: Digital Beauty: Visual Emotions in Game Development

Alessandro Taini (Art Director, Luma Pictures)

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Art Direction Bootcamp

Vault Recording: TBD

Video games are undoubtedly considered part of the artistic disciplines. In video games, the process that brings the viewer to beauty is the same as in painting and photography, but in games, there is an element that leads the viewer to interact with the artwork. In this talk, Alessandro Taini will use examples of known video game products to examine what leads the viewer to determine one video game is more beautiful than another, and discuss how beautiful is perceived from a cognitive, non-technical point of view.

Takeaway

Attendees will takeaway a method to see through an image and recognize why it may be considered beautiful or not.

Intended Audience

Artists and producers with a creation goal to create beautiful IPs or simply anyone who is interested in how people are influenced visually by shapes, light and colors everyday.