GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Art Direction Bootcamp: What They Don't Teach You in Art School: Lessons for First Time Leads

Erica Pinto (Lead Narrative Animator, Sony Santa Monica Studio)

Location: Room 2001, West Hall

Date: Tuesday, March 19

Time: 1:20pm - 2:20pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: Visual Arts

Format: Tutorial

Tutorials: Art Direction Bootcamp

Vault Recording: Video

You’ve spent years learning how to channel your creative talents into a successful art career, and now you’re ready to take the leap into a lead role! But what does it really mean to be an effective lead artist? Erica Pinto (lead narrative animator at Santa Monica Studio) will share her experience becoming a first-time lead on 'God of War', some of the challenges she faced, and lessons learned over the course of the project. You may be surprised at how much being a good lead is not just about being a great artist!

Takeaway

Audiences will gain a better understanding of the interpersonal and organizational skills that are a big part of the day-to-day function of a lead artist on a AAA project such as 'God of War'.

Intended Audience

This talk is aimed at senior artists who are interested in moving into leadership positions, but artists of any skill level may find useful advice for their career paths. General audiences who are interested in the 'God of War' development process may enjoy hearing stories and lessons from “in the trenches.”