GDC 2025 Session Viewer
Art Direction Summit: AAA Art at Scale: Getting Quality Results from External Partners
Andrew Silver (Senior Art Director, Wild Blue Studios)
Location: Room 2016, West Hall
Date: Tuesday, March 18
Time: 2:40 pm - 3:40 pm
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Visual Arts
Format: Lecture
Vault Recording: TBD
Audience Level: All
In the wake of massive layoffs across the industry, game studios are under pressure to meet ever increasing content demands with fewer internal resources. This has led to an increased load on art directors managing larger groups of external partners, and more artists and producers thrust into feedback owning roles without training. This practical talk walks art directors through the best ways to create emotionally impactful products when working with external partners regardless of internal team size. 2D pipelines are used as examples in the talk, but the content will be usable across any product.
Takeaway
Attendees will leave with a clear understanding of how to get AAA quality work from their external partners, build durable vendor relationships, and have a recorded resource they can use to quickly train new feedback owners on best practices when working with vendors
Intended Audience
This talk supports art directors, outsource managers, artists in feedback ownership roles, producers, and startup founders who leverage external pipelines to make content for their products