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Art Direction Summit: Designing the Settlements in the World of 'Horizon Forbidden West'

Roland IJzermans  (Lead Concept Artist, Guerrilla)

Location: Room 2002, West Hall

Date: Monday, March 21

Time: 5:30 pm - 6:00 pm

Pass Type: All Access Pass, Summits Pass - Get your pass now!

Topic: Visual Arts

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: Yes

Join the Guerrilla concept-art lead in a look at the development of the visual style of the various settlements in Horizon Forbidden West. Taking an in-depth journey from the initial ideation to detailed production design of the various environments featured in the game. Sharing a unique insight into the design process used to develop the characteristic look of the factions and its inhabitants of Horizon.

Takeaway

Attendees will gain insights into the visual design process that led to the look of various set-piece locations within Horizon Forbidden West. Through the work of the many concept artist that took part in the ideation, to craft settlements that are unique to the world of Horizon.

Intended Audience

The intended audience of this talk are fans of Horizon Forbidden West that are keen to find out more about the origins of the visual design of settlements and its inhabitants as well as any concept-artists interested in the design process behind the creation of the distinct factions in the game.