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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Art Direction Summit: Finding Your Game's Art Style On The Cheap

Josie Devora  (Art Director, Fighting Chance Games)

Location: Room 301, South Hall

Date: Tuesday, March 21

Time: 4:10 pm - 5:10 pm

Pass Type: All Access Pass, Summits Pass

Topic: Visual Arts

Format: Lecture

Vault Recording: Video

Audience Level: All

In this talk, Fighting Chance's art director Josie Devora aims to solve the struggle of finding your game's art style and voice through a considered, methodical, and affordable approach. Utilising research, tools, and a competitive analysis to other games in the space, you will find the core strengths of your game and truly narrow in on what makes your game stand out.

The talk will go over how to build effective discovery boards on Pinterest, how to utilise AI art to draw inspiration, as well as the creation of a competitive analysis document to help position your game. All of this culminates in building concept art that outperforms other kinds of discovery, and helps reinforce your game's core strengths.


Attendees will walk away with a better understanding of how to involve themselves in art discovery in discrete, actionable ways, utilsing affordable software and other methods of discovery.

Intended Audience

The intended audience for this talk is senior artists and multidisciplinary indies interested in exploring how to land on an art style.