GDC 2025 Session Viewer
Art Direction Summit: 'LEGO Horizon Adventures': Bringing the World to Life, Brick by Brick!
James Charlick (Lead Artist, Studio Gobo)
Rich Court (Principal Artist, Studio Gobo)
Pass Type: All Access Pass, Summits Pass - Get your pass now!
Track: Visual Arts
Format: Lecture
Vault Recording: TBD
Audience Level: All
LEGO Horizon Adventures is a new LEGO game set in a brick-built world inspired by Guerrilla's critically acclaimed title Horizon Zero Dawn. In this talk, James Charlick (Lead artist at Studio Gobo) and Richard Court (Principal Artist at Studio Gobo) will talk about trying to push the boundaries and achieve a new benchmark not previously seen in LEGO titles. We will discuss how the team at Studio Gobo took on the challenge of making a world entirely out of LEGO bricks including terrain, buildings, rocks, foliage, clouds and even VFX! The talk will cover our approach, the artistic choices we made as well as mistakes and learnings that enabled us to deliver on our vision. We'll cover how we defined the style of the world, and theming of the various regions, and give an overview of the artist friendly pipeline and tools that we built enabling us to achieve our goals.
Takeaway
Attendees will gain insight into the art development of LEGO Horizon Adventures. Inside knowledge of how we went about the visual development for the project, including overviews of the tools we built, and how we went about establishing our art direction and ultimately delivering on the vision of an all-brick world.
Intended Audience
The presentation is open to anyone but attendees in an artistic field, art direction, or environment art may gain the most from the session. However, the material and concepts should be digestible and understandable without extensive prior technical knowledge.