View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Chris Pruett (Director of Content Ecosystem, Meta)
Evan Arnold (Technical Director, Sanzaru Games)
Mathew Kraemer (Head of Design, Sanzaru Games)
Jenny Huang (Head of Production - Games, Sanzaru Games)
Mari Kyle (Senior Game Producer, Oculus Studios)
Location: Room 2024, West Hall
Date: Wednesday, March 20
Time: 2:00 pm - 3:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Topic: Design
Format: Sponsored Session
Vault Recording: Video
Audience Level: All
Asgard’s Wrath 2 is a full-fledged open-world RPG built from the ground up for VR. Players explore an epic, living world in this massive action RPG that IGN called a “10/10 masterpiece."
Join Sanzaru Games as the team shares how they developed one of the largest, most complex, and most well-reviewed VR games of all time. Technical, design, and business: this session is a deep dive into what the high end of VR development looks like.
Session attendees will learn how Sanzaru Games approached development of the critically acclaimed Asgard’s Wrath 2. Specifically, attendees can expect to learn insights in areas in which VR affords unique benefits and challenges.