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Location: Room 2000, West Hall
Date: Thursday, March 21
Time: 2:00pm - 3:00pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Format: Sponsored Session
Vault Recording: Not Recorded
Audience Level: All
Performance is hard, especially so on mobile. And with the wide range of devices, it's challenging to maintain high frame rates across them all consistently.
Find out how Arm and Space Ape Games are collaborating to improve the state of automated performance tooling that enables artists, product managers and developers to visualize performance statistics daily, with very little overhead.
In this in-depth session, Arm and Space Ape Games will explain how they integrated Arm's tools into their CI system to attain maximal performance and generate bespoke reports with data accessible to everyone, not just niche experts.
Attendees will learn how to integrate Arm's new performance reporting toolchain and what to do with the generated performance reports to propel the visual-fidelity of your game forward. Afterwards attendees should be capable of quickly discovering and fixing performance bottlenecks in their game.