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Audio Adventures in a Multiplayer VR Social World: 'Dimensional Double Shift' Audio Post Mortem

Daniel Perry  (Audio Director, Owlchemy Labs)

Michael Kim  (Senior Audio Specialist, Owlchemy Labs)

Location: Room 3018, West Hall

Date: Wednesday, March 19

Time: 11:30 am - 12:00 pm

Pass Type: All Access Pass, Core Pass, Audio Pass - Get your pass now!

Track: Audio

Format: Lecture

Vault Recording: TBD

Audience Level: All

Dimensional Double Shift is Owlchemy Labs' latest VR game, and also Owlchemy's first multiplayer social game. With that Owlchemy Labs faced a lot of audio challenges that relate to networked audio and multiplayer in a VR environment.
In this talk Owlchemy Labs Audio Director, Daniel Perry. and Senior Audio Specialist, Michael Kim, are going to talk about challenges and considerations they encountered during the development of Dimensional Double Shift.

Takeaway

After this talk, attendees will have a better understanding of the audio development challenges and considerations inherited with a multiplayer game for VR and what sound designers and composers should anticipate to deal with.

Intended Audience

This talk is for anyone interested in gaining insights about potential problems they might encounter while developing a multiplayer VR game. Sound designers, audio implementers, and music composers could apply what they learn to better prepare to troubleshoot.



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