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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Audio Summit: Developing Strong Musical Identity in Video Games

Ariel Contreras-Esquivel  (Freelance Composer, Independent)

Location: Room 3002, West Hall

Date: Tuesday, March 19

Time: 9:30 am - 10:30 am

Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Session

Vault Recording: Video

Audience Level: All

In this lecture, Ariel explores the essential role of music in shaping a game's identity and the impact it has on player engagement and immersion. Ariel delves into the elements that contribute to a compelling music identity, including original compositions, thematic motifs, choice of instruments, and adaptive music systems. Through case studies of games such as 'Journey,' 'Hi-Fi Rush,' 'Undertale,' 'Blue Fire,' 'Teratopia,' 'Far Cry 6,' we will understand how memorable music enhances storytelling and emotional connections with players. Additionally, we discuss the game music development process, emphasizing the collaboration between game designers and composers. Join Ariel to discover how a strong music identity can leave a lasting impression on players and create a unique gaming experience.


Attendees will learn how a strong musical identity can enhance the overall gaming experience by engaging players and creating a personalized and immersive experience with a lasting impression.

Intended Audience

This lecture is aimed at composers, game producers and game designers.

Connecting the Global Game Development Community

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