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View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Audio Summit: How Do You Make Casual Games' Players Turn Their Audio On?

Dominique Devoucoux  (Head of Audio, King)

Location: Room 3002, West Hall

Date: Tuesday, March 19

Time: 4:40 pm - 5:10 pm

Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Session

Vault Recording: Video

Audience Level: All

Casual games are known for having up to around 50 percent of players who don't play with the audio on. How do you get them to turn it on? What you need to do is give them an excellent reason to do so every time they interact with your game.

Dominique Devoucoux, Head of Audio at King, looks at how raising the standards of casual games audio like King has done with the 'Candy Crush Saga' music revamp, can do just that. Discussing how adding and creating fun and high quality audio content in mobile games helps drive the player experience, Dominique touches on recent case studies as well as future activations for 2024.

Takeaway

Brands need to adapt to their audiences, which can be shown in this excellent example, where the audio team at King pivoted and changed their approach to engage with a mainstream audience, encouraging them to enjoy the audio in 'Candy Crush Saga.'

Intended Audience

An audience who is interested in mobile gaming, gaming audio and audio in the entertainment industry. How audio attracts and engages the audience, in a new and fun way to keep them coming back to the game.



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