Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by pass type, topic, and format. You will be able to build your personal schedule directly within the event platform, once live early July 2021.
Damian Kastbauer (Technical Audio Lead, ArenaNet)
Ressa Schwarzwald (Audio Producer, TinyBuild)
Julie Buchanan (Composer & Sound Designer, Freelance)
Jeremy Abel (Technical Lead, Feral Cat Den)
Kristian Rømer (Sound Designer, IO Interactive)
Jeferson Valadares (CEO, Doppio)
Pass Type: All Access Pass, Summits Pass, Audio Pass
Vault Recording: TBD
An opportunity for deeper conversations with Audio Summit speakers over Zoom during lunch in a smaller scale setting. Grab some food and join the day's speakers and your peers to discuss the topics that are top of mind for you about the day’s presentations and industry trends.
Get your specific questions answered, meet other attendees, and ask speakers about their experiences, perspectives, and opinions of audio for games today and in the future.
All are welcome.