GDC 2025 Session Viewer
Audio Summit: Lunchtime Surgeries
Dillan Schmitz (Composer & Sound Designer, King Aurorus Music)
Robin Butel (Technical Sound Designer & Audio Programmer, Demute)
Mathieu Lavoie (Senior Director Music & Sound, Side Global)
Anthony Hales (Senior Technical Director, Side Global)
Crystal Lee (Game Audio Artist, Schell Games)
Malin Arvidsson (Senior Sound Designer, Massive Entertainment – a Ubisoft Studio)
Fei Guo (Senior Audio Designer, NetEase Games)
Michelle Auyoung (Audio Programmer, Obsidian Entertainment)
Cody Johnson (Composer, Audio Director, Emperia Sound and Music)
Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!
Track: Audio
Format: Special Event
Vault Recording: TBD
An opportunity for deeper conversations with Audio Summit speakers over lunch in a smaller scale setting. Grab some food and then come back to sit at tables in the round with the day's speakers on the topics that are top of mind for you about the industry, the day's topics, and the questions at the top of attendee minds.
Takeaway
Get your specific questions answered, meet other attendees, and ask speakers about their experiences, perspectives, and opinions of audio for games today and in the future.
Intended Audience
All are welcome