Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Damian Kastbauer (Software Product Manager, Audiokinetic)
Ressa Schwarzwald (Audio Lead, Creative Mobile)
Julie Buchanan (Composer & Sound Designer, Freelance)
Jeremy Abel (Technical Lead, Feral Cat Den)
Kristian Rømer (Sound Designer, IO Interactive)
Jeferson Valadares (CEO, Doppio)
Date: Tuesday, July 20
Time: 12:00pm - 1:00pm
Pass Type: All Access Pass, Summits Pass, Audio Pass
Vault Recording: Not Recorded
An opportunity for deeper conversations with Audio Summit speakers in a smaller scale setting during the lunch hour. Grab some food and join the day's speakers and your peers to discuss the topics that are top of mind for you about the day’s presentations and industry trends.
This speaker Q&A session is live and will take place in Zoom. Space is limited and is first come, first serve.
Get your specific questions answered, meet other attendees, and ask speakers about their experiences, perspectives, and opinions of audio for games today and in the future.
All are welcome.