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Audio Summit: Style Wars: Variety In Scoring While Maintaining A Singular Voice

C Andrew Rohrmann  (Composer, Scntfc)

Location: Room 3004, West Hall

Date: Tuesday, March 22

Time: 3:50 pm - 4:20 pm

Pass Type: All Access Pass, Summits Pass, Audio Pass - Get your pass now!

Topic: Audio

Format: Session

Viewing Experience: In-Person

Vault Recording: Video

Audience Level: Yes

C. Andrew Rohrmann aka scntfc discusses his strategies for scoring games across a variety of genres and musical styles while still maintaining a unique - and hire-able! - voice.

Andrew provides a detailed overview of his approach to composition and how project specific research affects his writing style and production. Using case studies of award winning games such as Oxenfree, ELOH, and Old Man's Journey, Andrew will provide insight into the process of developing a singular voice that is still able to morph drastically from one project to the next in order to support the game's vision as best as possible; from the intimate and lo-fi synths of Journey of the Broken Circle to the sweeping orchestra of JETT: The Far Shore.

Takeaway

The most significant thing that attendees will gain is applicable creative methods for composing for games. This is accomplished via a detailed overview of research, composition, and production processes that by their nature should change from one project to the next.

Intended Audience

The target audience for this talk is intended to be composers who are looking to further hone their own compositional style while simultaneously providing their collaborators with the best and most unique score possible for their game.