GDC is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Autodesk Developer Summit: Creating a Digital Identity (Presented by Autodesk)

Stefan Ivanov  (Art Director, Stealth Meta Wear)

Location: Room 2011, West Hall

Date: Tuesday, March 21

Time: 1:20 pm - 2:40 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Visual Arts

Format: Sponsor Developer Summit

Vault Recording: Video

Audience Level: Intermediate


Digital identities and the metaverse continue to build momentum as people seek to engage with each other in ways they've never experienced before. Art Director, Stefan Ivanov, shares the extensive process of creating a digital version of a model and walks through how he used 3ds Max and Substance to generate unique digital clothing. You'll get an inside look at the tools used by AAA game studios to create stunning digital content and explore how a pipeline of a high-end production can be used to develop a new AR experience.


Attendees will see the process behind a complete digital production and the tools needed for development. You will explore how to set up your shots for scanning a real person to modeling all the digital content assets. You will also have a look at how a game engine is being used for an AR experience.

Intended Audience

This session is intended for artists who would like to learn about the process of creating digital versions of real-life people and who would like to learn more about a full development pipeline. We will be going into detail on how the process works, so even if you are new to the industry, you will be able to take notes and learn how to develop similar content.