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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Chip Weatherman (Foundation Product Manager , Autodesk)
Bruno Roy (Principal AI Research Scientist, Autodesk)
Location: Room 2011, West Hall
Date: Tuesday, March 21
Time: 3:00 pm - 3:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Programming, Visual Arts
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Join experts from Autodesk as they discuss their collaboration with Microsoft on how they're connecting AI with content creation tools like Maya. They'll showcase how they took advantage of large language models and natural language processing to make it easier for artists to interact and create intuitively in Maya.
Attendees will gain an understanding of the key challenges in leveraging text-based generative models for interactions and content creation in Maya.
This session is intended for programmers, technical artists, data scientists/engineers, and those who are generally interested in the benefit of large language models for 3D applications. Basic knowledge of programming and machine learning is not required for this session.