GDC 2025 Session Viewer
Autodesk Developer Summit: Power Up your Game Development Workflow with Bifrost for Maya (Presented by Autodesk)
Guillaume Laforge (Manager, Software Development, Autodesk)
Sumira Dhawan (Product Manager for Proceduralism and Simulation, Autodesk)
Location: Room 3001, West Hall
Date: Tuesday, March 18
Time: 2:40 pm - 3:40 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Indie Games Summit Pass - Get your pass now!
Track: Production & Team Leadership, Visual Arts
Format: Sponsor Developer Summit
Vault Recording: Video
Audience Level: All
Gear up for an in-depth session on leveraging Bifrost, Autodesk Maya's visual programming environment, for procedural world-building in game development. Discover how Bifrost can transform your workflow by automating content creation, enabling you to generate high-quality and diverse assets quickly and efficiently. Elevate your creative output with Bifrost and create immersive game environments like never before.
Takeaway
Learn how Bifrost USD can elevate your workflow by automating content creation, helping you generate high-quality assets faster and more efficiently.
Intended Audience
Game developers who create assets and want to learn about tools and techniques to save time.