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March 9-13, 2026
Moscone CenterSan Francisco, CA

GDC 2025 Session Viewer

Automating Optimization: The Power of Continuous Performance Monitoring (Presented by VIRTUOS)

Stephen Cavanagh  (Technical Director, Black Shamrock - A Virtuos Studio)

Marios Michaelides  (Engineering BU Director, Virtuos)

Location: Room 2009, West Hall

Date: Thursday, March 20

Time: 11:00 am - 12:00 pm

Pass Type: All Access Pass, Audio Pass, Core Pass, Expo Pass, Indie Games Summit Pass, Summits Pass - Get your pass now!

Track: Programming

Format: Sponsored Session

Vault Recording: Video

VIRTUOS

This session delves into the learnings and benefits of developing an automated performance tracking system early in production for Skydance Games project, Marvel 1943: Rise of Hydra built in Unreal Engine 5. Optimization is often treated as an end-of-production task, resulting in rushed fixes and missed opportunities for improvement. By developing this automated tracking system, this talk shows how early identification of performance issues reduces optimization effort, enhances efficiency, and empowers developers to bring their vision to life. The session shares practical insights on UE5’s latest technologies and their impact on performance, as well as lessons learned while implementing this automated system. The session also considers the potential of machine learning to provide precise optimization suggestions. Attendees will get actionable strategies towards modernizing their approach to performance optimization, transforming it into a proactive and ongoing part of the development lifecycle rather than a reactive final step.

Takeaway

Based on real-world examples and challenges, attendees will learn about integrating monitoring tools and techniques into their CI/CD pipelines, gaining insights into reducing repetitive tasks, improving decision-making, and transforming optimization into a proactive element of the development lifecycle.

Intended Audience

This talk is designed for game developers, technical directors, project planners, and performance optimization engineers who are interested in cutting-edge techniques, automation in game development, and leveraging innovative tools to enhance efficiency.



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