Alexis De Girolami (Lead Game Designer, Lively - a Keywords Studio)
Theresa Duringer (CEO, Temple Gates Games)
Kimberly Unger (3P Content Strategy - MR, Meta)
Virginia Smith (Senior Gameplay Engineer, Unknown Worlds)
Kate Compton (Asst Prof of Instruction, Northwestern University)
Location: Room 2010, West Hall
Date: Wednesday, March 22
Time: 9:00 am - 10:00 am
All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Game Career Development
Vault Recording: Video
Audience Level: All
The majority of job postings in games are for single roles: programmer, game designer, artist. Yet there are some people with talents in multiple areas. If you are in this situation, how do you find a job and build a career when you can do more than your job description allows?
This panel brings together four multitalented veteran developers who have each managed to build their career at a variety of mid-size and large studios, to tell their stories of how they were able to generalize in an industry of specialists.
Attendees will gain practical advice on the benefits of cultivating a skill set beyond a single discipline, and how to best bring those additional talents to bear in both a job search and on the job.
This is for professional and aspiring developers who either have skills in multiple content areas, or who are considering branching out; as well as people in hiring positions at companies who want to understand, attract, and retain such people.