GDC 2024 is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.

You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.

Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Being an Effective Ally Roundtable (Presented by the IGDA)

Josh Samuels  (Creative Director, Raindrop Games / Allies SIG)

Location: Room 211, South Hall

Date: Friday, March 22

Time: 11:30 am - 12:30 pm

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Friday Only Expo Pass, Indie Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: Not Recorded

Audience Level: All

In Being an Effective Ally, we discuss simple, everyday ways to support marginalized groups in their workplaces and communities. Participants learn techniques that work at the office, social events, conferences, and online. Attendees are encouraged to bring up personal experiences and hypothetical scenarios for group discussion.

Takeaway

At the end of the roundtable, participants will feel more confident in speaking up to support marginalized groups and be more aware of the challenges facing them in their workplaces and communities.

Intended Audience

The Being an Effective Ally Roundtable is intended for everyone interested in improving their skills in speaking up for and supporting marginalized groups. Anyone can be an ally, and this discussion allows participants to practice how to handle uncomfortable situations in the real world.



Connecting the Global Game Development Community

GDC Vault icon
Game Developers Choice Awards icon
Independent Games Festival (IGF) icon
GameDeveloper.com icon