View, browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. With this Session Viewer, you can view session and speaker details for Game Developers Conference 2024.
You will be able to build your schedule with the GDC Mobile App. The GDC 2024 app will be available for download in Apple Apps and Google Play late February 2024.Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.
Daniel Gray (Chief Creative Officer, ustwo)
Location: Room 314, South Hall
Date: Friday, March 22
Time: 1:30 pm - 2:30 pm
Pass Type: All Access Pass, Core Pass - Get your pass now!
Topic: Business & Marketing
Format: Roundtable
Vault Recording: Not Recorded
Audience Level: Advanced
Danny firmly believes that studios can be progressive, look after their employees, the environment, have good social responsibility, make award-winning innovative titles that take risks AND remain hugely profitable. It's a significant undertaking and requires a lot of hard – but ultimately rewarding – work.
Danny shares with GDC attendees ustwo Games' experiences of trying to achieve just that, using transparent data from across its creative endeavors, operational activities and partnerships that will illustrate how and why being a good company is good for business. Most importantly, at the end of the talk, attendees should feel they have new knowledge and tools to apply the same thinking to their own studio.
Attendees will discover that it's entirely possible to become a creative games powerhouse that is hugely profitable through the application of innovation, ethics, and sustainability, based on transparent insights and outcomes.
This talk will be essential for owners and studio heads who are looking to drive CSR initiatives within their company, in addition to employees who would like to learn about working in a successful but sustainable environment.