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GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.

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Beyond the Hype Cycle: Barriers and Breakthroughs Toward XR Growth

Kim Pallister (CTO, VR, Gaming and eSports, Intel)

Location: Room 210, South Hall

Date: Monday, March 18

Time: 3:00pm - 3:30pm

Pass Type: All Access, VRDC Add On - Get your pass now!

Topic: Game VR/AR

Format: Session

Vault Recording: Video

Audience Level: All

Has everyone lived through the 'trough of disillusionment', or are they kidding themselves about VR and AR being anywhere near mainstream adoption? This session will look at recent market trends, and some of the technology and product developments that may be pushing us past the barriers to a bright future for XR. The session will cover recent and upcoming promising products, what it means to be leveraging mobile technology curves, and technical developments and challenges in displays, compute SoCs, and wireless tech. It will also cover interesting use cases outside of gaming that may affect the gaming market

Takeaway

Session attendees will come away with a better understanding of technology challenges and what the near term probable breakthroughs may be. This aims to allow them to better target their products and make sound business decisions.

Intended Audience

VR/AR developers, designers, business decision makers.