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Black Developers Matter: Content & Culture Roundtable (Presented by the IGDA)

Carl Varnado (Narrative Designer & Chair, Revelation Interactive & IGDA Blacks in Games)

Location: Room 211, South Hall

Date: Wednesday, March 18

Time: 9:00am - 10:00am

Pass Type: All Access Pass, Core+Summits Pass, Core Pass, Summits Pass, Expo Plus Pass, Expo Pass, Audio Pass, Independent Games Summit Pass - Get your pass now!

Topic: Advocacy

Format: Roundtable

Vault Recording: TBD

Audience Level: All

How can companies use diversity in their company as a competitive advantage by broadening their target audience demographic? And how do they develop diverse in-game characters? This open discussion roundtable will directly address the issues of in-game content in the industry, as well as culture in general.

Takeaway

Attendees will walk away with a keen sense of how to use diversity in their company for the positive. Attendees will also understand the psychological impact their art has on individuals and the broader society - perhaps becoming more of aware of the awesome opportunity they have to change the world.

Intended Audience

This session is ideally for art department and design leads, studio heads, independent developers, and individuals who can add to the discussion about the need for diversity of characters in the game industry.