Use the GDC 2021 Session Viewer to browse and sort the ever-growing list of sessions by day, time, pass type, topic, and format. All registered attendees will be able to build their personal schedule directly within the event platform, once live early July 2021. All times are listed in Pacific Time.
Carl Varnado (Chair, IGDA Black in Games SIG)
Date: Wednesday, July 21
Time: 9:40am - 10:40am
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
Vault Recording: Not Recorded
The game industry is one of the most innovative sectors in our society. We have innovated from the arcade to the home console, from 8-bit cartridges to Virtual Reality, and the handheld to Augmented Reality. It is now time to innovate how we approach the actual development process, who we include in those conversations, and what audiences are we attempting to capture. The IGDA Blacks in Games SIG is leading a discussion about how Black Developers Matter in the game industry. The future to our industry is how we answer these questions today, and how we will approach them tomorrow.
Attendees can take away from this session an understanding The roundtable is designed to bring black developers together with publishers, studio executives, students and designers on how to expand the game marketplace, where to recruit talent, and how to create safe environments for new talent and ideas to grow
This session is designed for all levels of experience in the game industry.