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View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Viewer, you can view GDC 2023 session details, speakers and share your favorites via social media. You will be able to build your schedule and access it during the show via export or with the Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.

Black Excellence in Game Development: The Designer's Dilemma

Carl Varnado  (Resident Faculty, Rancho Solano)

Jarory DeJesus  (Technical Narrative Designer, Housemarque)

Jabari Ali  (Game Designer, Skydance Studios)

Kimberly Belair  (CEO, Sweet Baby Inc)

Pamela Illuore  (Game Product Manager, Electronic Arts)

Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass

Topic: Advocacy, Production & Team Leadership

Format: Panel

Vault Recording: TBD

Audience Level: All

In this incredible panel, game designers and industry professionals address how companies can better support black designers in creative and corporate dynamics. Panelists will discuss the value black designers can bring to every team and how to incubate diverse ideas into game design.

Takeaway

Attendees will learn how companies can better support black designers in creative and corporate dynamics. They will have a better understanding of the value black designers can bring to their teams, and how they might incubate diverse ideas into game design.

Intended Audience

This is for anyone in the industry who affiliates with game design or game designers in the game industry.