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View, browse and sort the ever-growing list of sessions by day, pass type, topic, and format. With this Session Viewer, you can view GDC 2023 session details and speakers, and share your favorites via social media. You will be able to build your schedule and access it during the show via export or Mobile App, once live. Sessions do fill up and seating is first come, first serve, so arrive early to sessions that you would like to attend.
Carl Varnado (Resident Faculty, Rancho Solano)
Jarory DeJesus (Technical Narrative Designer, Housemarque)
Jabari Ali (Game Designer, Skydance Studios)
Kimberly Belair (CEO, Sweet Baby Inc)
Pamela Iluore (Game Product Manager, Independent)
Location: Room 2016, West Hall
Date: Wednesday, March 22
Time: 11:30 am - 12:30 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass
Topic: Advocacy, Production & Team Leadership
Vault Recording: Video
Audience Level: All
In this incredible panel, game designers and industry professionals address how companies can better support black designers in creative and corporate dynamics. Panelists will discuss the value black designers can bring to every team and how to incubate diverse ideas into game design.
Attendees will learn how companies can better support black designers in creative and corporate dynamics. They will have a better understanding of the value black designers can bring to their teams, and how they might incubate diverse ideas into game design.
This is for anyone in the industry who affiliates with game design or game designers in the game industry.