GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Bringing Virtual Audio into the Real World with 'Create'

Dave Shumway (Sr. Audio Designer/Composer, Magic Leap)

Pass Type: All Access, GDC Conference + Summits, GDC Conference, Audio Conference + Tutorial - Get your pass now!

Topic: Audio, Design

Format: Session

Vault Recording: TBD

Audience Level: All

'Create' was one of a handful of titles developed to launch Magic Leap One, and serves as a user's introduction to this new medium. As a sandbox experience incorporating 3D art, physics objects and AI-driven characters, audio plays an integral role in creating an inviting and intuitive world for users to explore.

This talk will focus on lessons learned regarding the use of spatial audio techniques, designing for a wearable experience, and ensuring that audio is part of a holistic approach to experience design. From the creation of sound and music to the implementation of assets on device, this session will provide specific examples of how designers utilized audio to enhance the unique experience of 'Create'.

Takeaway

Attendees will gain insight into the end-to-end process of designing and implementing audio for a first-party mixed reality experience, and the challenges and opportunities that accompany development on a brand new platform.

Intended Audience

All audio professionals and game designers who are interested in developing content for VR/MR/AR.