GDC + VRDC 2019 Session Scheduler

View, browse and sort the ever-growing list of sessions by pass type, track, and format. With this Session Scheduler, you can build your schedule in advance and access it during the show via export or with the GDC Mobile App, once live. Sessions do fill up so please arrive early to sessions that you would like to attend. Adding a session to your schedule does not guarantee you a seat.

Bringing VR Experiences to Life with the Magic of Music

Daniel Perry (Audio Director, Owlchemy Labs)

Pass Type: All Access, VRDC Add On - Get your pass now!

Topic: Game VR/AR

Format: Session

Vault Recording: TBD

Audience Level: All

The universal language of music has the power to elevate virtual reality experience; to evoke emotions from your players, breathe life into your worlds, and transform the immersive to something truly magical. In this talk, Owlchemy Labs' Daniel Perry will remove the mystery from the magic and share different ways for VR designers and developers to leverage music in their VR projects without breaking immersion or progression flow. Using examples from VR prototypes, 'Job Simulator', 'Rick and Morty: Virtual Rick-ality', and the upcoming 'Vacation Simulator', attendees will learn various techniques and considerations to apply to current and future VR projects, including: instruments, environment-based music, interactive musical elements, gaze-based music, and more.

Takeaway

Attendees will take away a high-level understanding of musical considerations in VR, understand various ways to incorporate musical interactions, and gain inspiration from real-life examples of these concepts from both prototypes and shipped titles.

Intended Audience

All levels of VR designers and developers.