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Aurelio Reis (Director, Graphics Developer Tools, NVIDIA)
Location: Virtual GDC Platform
Date: Wednesday, March 23
Time: 11:30 am - 12:00 pm
Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Plus Pass, Audio Pass, Independent Games Summit Pass, All Access Online Only Pass - Get your pass now!
Format: Sponsored Session
Viewing Experience: Virtual
Vault Recording: Video
Audience Level: Yes
In this session, the presenter will provide an overview of the graphics features that exist in multiple NVIDIA Developer Tools. They'll review some of the great features that can be used in Nsight Graphics to debug and profile graphics applications using Vulkan, D3D12 and Ray Tracing, as well as introduce cutting edge new features. The audience will be introduced to the Nsight PerfSDK, which allows developers to integrate NVIDIA DevTools directly into their applications. Finally, we'll have a look at Nsight Aftermath, an invaluable tool that let's engineers understand the reasons for why their GPU is crashing and save time and effort by locating exactly where the crash occurs in their code.